finished building *Infos
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@@ -3,10 +3,10 @@ using System.Linq;
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namespace OpenRa.Game.Traits
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{
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class BelowUnitsInfo : StatelessTraitInfo<BelowUnits> { }
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class BelowUnits : IRenderModifier
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{
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public BelowUnits(Actor self) { }
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public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
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{
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return r.Select(a => a.WithZOffset(-1));
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