finished building *Infos
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@@ -4,6 +4,11 @@ using OpenRa.Game.Orders;
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namespace OpenRa.Game.Traits
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{
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class ChronoshiftDeployInfo : ITraitInfo
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{
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public object Create(Actor self) { return new ChronoshiftDeploy(self); }
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}
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class ChronoshiftDeploy : IIssueOrder, IResolveOrder, ISpeedModifier, ITick, IPips
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{
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// Recharge logic
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