finished building *Infos
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@@ -42,7 +42,7 @@ namespace OpenRa.Game
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spriteRenderer.DrawSprite(unitDebug, Game.CellSize * new float2(i, j), 0);
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}
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public void DrawBuildingGrid( BuildingInfo bi )
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public void DrawBuildingGrid( LegacyBuildingInfo bi )
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{
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var position = Game.controller.MousePosition.ToInt2();
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var isCloseEnough = Game.IsCloseEnoughToBase(Game.LocalPlayer, bi, position);
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