diff --git a/mods/ra/weapons/explosions.yaml b/mods/ra/weapons/explosions.yaml index 756d166120..5ca4b75507 100644 --- a/mods/ra/weapons/explosions.yaml +++ b/mods/ra/weapons/explosions.yaml @@ -12,12 +12,12 @@ CrateNapalm: Concrete: 50 AffectsParent: true DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary - Warhead@2Smu: LeaveSmudge - SmudgeType: Scorch - InvalidTargets: Structure, Wall, Trees - Warhead@3Eff: CreateEffect + Warhead@2Eff: CreateEffect Explosions: napalm ImpactSounds: firebl3.aud + Warhead@Smu: LeaveSmudge + SmudgeType: Scorch + InvalidTargets: Structure, Wall, Trees CrateExplosion: Warhead@1Dam: SpreadDamage @@ -34,7 +34,7 @@ CrateExplosion: Warhead@2Eff: CreateEffect Explosions: self_destruct ImpactSounds: kaboom15.aud - Warhead@3Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Structure, Wall, Trees @@ -57,7 +57,7 @@ UnitExplode: Explosions: large_splash ImpactSounds: splash9.aud ValidImpactTypes: Water - Warhead@4Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Structure, Wall, Trees @@ -107,7 +107,7 @@ UnitExplodeSmall: Explosions: large_splash ImpactSounds: splash9.aud ValidImpactTypes: Water - Warhead@4Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Structure, Wall, Trees @@ -118,7 +118,7 @@ CivBuildingExplosion: Delay: 1 Warhead@2Eff: CreateEffect Explosions: building, building_napalm, large_explosion, self_destruct - Warhead@3Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Wall, Trees @@ -140,7 +140,7 @@ ArtilleryExplode: Explosions: large_splash ImpactSounds: splash9.aud ValidImpactTypes: Water - Warhead@4Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Structure, Wall, Trees @@ -149,16 +149,16 @@ V2Explode: -Report: BuildingExplode: - Warhead@1Eff: CreateEffect + Warhead@2Eff: CreateEffect Explosions: building, building_napalm, large_explosion, self_destruct, large_napalm - Warhead@2Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Wall, Trees SmallBuildingExplode: - Warhead@1Eff: CreateEffect + Warhead@2Eff: CreateEffect Explosions: building, building_napalm, large_explosion, self_destruct - Warhead@2Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Wall, Trees @@ -176,14 +176,14 @@ BarrelExplode: Heavy: 25 Concrete: 10 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath, Incendiary - Warhead@2Smu: LeaveSmudge - SmudgeType: Scorch - Size: 2 - Delay: 5 - Warhead@3Eff: CreateEffect + Warhead@2Eff: CreateEffect Explosions: napalm ImpactSounds: firebl3.aud Delay: 5 + Warhead@Smu: LeaveSmudge + SmudgeType: Scorch + Size: 2 + Delay: 5 ATMine: Warhead@1Dam: SpreadDamage @@ -194,7 +194,7 @@ ATMine: Warhead@2Eff: CreateEffect Explosions: large_explosion ImpactSounds: mineblo1.aud - Warhead@3Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Structure, Wall, Trees @@ -207,7 +207,7 @@ APMine: Warhead@2Eff: CreateEffect Explosions: napalm ImpactSounds: mine1.aud - Warhead@3Smu: LeaveSmudge + Warhead@Smu: LeaveSmudge SmudgeType: Scorch InvalidTargets: Structure, Wall, Trees @@ -221,10 +221,10 @@ OreExplosion: Light: 60 Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@2Res: CreateResource + Warhead@3Res: CreateResource AddsResourceType: Ore Size: 1,1 - Warhead@3Eff: CreateEffect + Warhead@2Eff: CreateEffect Explosions: med_explosion ImpactSounds: kaboom25.aud @@ -243,34 +243,34 @@ CrateNuke: Warhead@3Eff_impact: CreateEffect Explosions: nuke ImpactSounds: kaboom1.aud - Warhead@4Dam_areanuke: SpreadDamage + Warhead@4Dam_areanuke1: SpreadDamage Spread: 1c0 Damage: 60 Falloff: 1000, 600, 400, 250, 150, 100, 0 - Delay: 4 + Delay: 5 ValidTargets: Ground, Water, Air Versus: Concrete: 25 AffectsParent: true DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary - Warhead@5Dam_areanuke: SpreadDamage + Warhead@5Res_areanuke1: DestroyResource + Size: 4 + Delay: 5 + Warhead@6Eff_areanuke1: CreateEffect + ImpactSounds: kaboom22.aud + Delay: 5 + Warhead@6Smu_areanuke1: LeaveSmudge + SmudgeType: Scorch + InvalidTargets: Vehicle, Tank, Structure, Wall, Trees + Size: 4 + Delay: 5 + Warhead@TREEKILL: SpreadDamage Spread: 1c0 Damage: 120 Falloff: 1000, 600, 400, 250, 150, 100, 0 - Delay: 4 + Delay: 5 ValidTargets: Trees DamageTypes: Incendiary - Warhead@6Res_areanuke: DestroyResource - Size: 5,4 - Delay: 4 - Warhead@7Smu_areanuke: LeaveSmudge - SmudgeType: Scorch - InvalidTargets: Vehicle, Tank, Structure, Wall, Trees - Size: 5,4 - Delay: 4 - Warhead@8Eff_areanuke: CreateEffect - ImpactSounds: kaboom22.aud - Delay: 4 MiniNuke: ValidTargets: Ground, Trees, Water, Underwater, Air