diff --git a/mods/ra/maps/ant-01/ant-attack.lua b/mods/ra/maps/ant-01/ant-attack.lua index 175ba7d334..ee4c96080c 100644 --- a/mods/ra/maps/ant-01/ant-attack.lua +++ b/mods/ra/maps/ant-01/ant-attack.lua @@ -65,7 +65,7 @@ StartAntAttack = function() local max = MaxAnts[DifficultySetting] - math.ceil(timeTracker / DateTime.Minutes(6)) if timeTracker > DateTime.Minutes(3) and antType == "fireant" then amount = Utils.RandomInteger(1, MaxFireAnts[DifficultySetting]) - elseif timeTracker > 15 and antType == "fireant" then + elseif timeTracker > 15 and antType == "fireant" then antType = "scoutant" else amount = Utils.RandomInteger(1, max) @@ -75,12 +75,12 @@ StartAntAttack = function() Reinforcements.Reinforce(AntMan, { antType }, path, DateTime.Seconds(5), function(actor) actor.AttackMove(CPos.New(65, 65)) Trigger.OnIdle(actor, function() - actor.Hunt() + actor.Hunt() end) end) end - -- Setup next wave + -- Setup next wave if SendAnts then Trigger.AfterDelay(AttackInterval[DifficultySetting], function() StartAntAttack()