Added callback in Passenger during unload from cargo just before the actor is added back to the world
This commit is contained in:
@@ -428,8 +428,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
foreach (var nbm in nbms)
|
||||
nbm.OnNotifyBlockingMove(passenger, passenger);
|
||||
|
||||
// For show.
|
||||
passenger.QueueActivity(new Nudge(passenger));
|
||||
passenger.Trait<Passenger>().OnEjectedFromKilledCargo(passenger);
|
||||
}
|
||||
else
|
||||
passenger.Kill(e.Attacker);
|
||||
|
||||
Reference in New Issue
Block a user