Add support for hardware cursors.

This commit is contained in:
Paul Chote
2014-11-13 22:03:53 +13:00
committed by Paul Chote
parent 75b046ae2a
commit 1317101662
6 changed files with 194 additions and 1 deletions

View File

@@ -50,6 +50,8 @@ namespace OpenRA.Graphics
}
sheetBuilder.Current.ReleaseBuffer();
Game.Renderer.Device.SetHardwareCursor(null);
}
PaletteReference CreatePaletteReference(string name)