Add support for hardware cursors.

This commit is contained in:
Paul Chote
2014-11-13 22:03:53 +13:00
committed by Paul Chote
parent 75b046ae2a
commit 1317101662
6 changed files with 194 additions and 1 deletions

View File

@@ -66,6 +66,9 @@ namespace OpenRA.Renderer.Null
public ITexture CreateTexture(Bitmap bitmap) { return new NullTexture(); }
public IFrameBuffer CreateFrameBuffer(Size s) { return new NullFrameBuffer(); }
public IShader CreateShader(string name) { return new NullShader(); }
public IHardwareCursor CreateHardwareCursor(string name, Size size, byte[] data, int2 hotspot) { return null; }
public void SetHardwareCursor(IHardwareCursor cursor) { }
}
public class NullShader : IShader