add --remap cmdlet to OpenRA Utility, remaps between ra/cnc/etc palettes.
This commit is contained in:
@@ -21,15 +21,26 @@ namespace OpenRA.FileFormats
|
|||||||
{
|
{
|
||||||
Dictionary<int, Color> remapColors;
|
Dictionary<int, Color> remapColors;
|
||||||
|
|
||||||
|
static readonly int[] CncRemapRamp = new[] { 0, 2, 4, 6, 8, 10, 13, 15, 1, 3, 5, 7, 9, 11, 12, 14 };
|
||||||
|
static readonly int[] NormalRemapRamp = new[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
|
||||||
|
|
||||||
|
public static int GetRemapBase(PaletteFormat fmt)
|
||||||
|
{
|
||||||
|
return (fmt == PaletteFormat.cnc) ? 0xb0 : (fmt == PaletteFormat.d2k) ? 240 : 80;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int[] GetRemapRamp(PaletteFormat fmt)
|
||||||
|
{
|
||||||
|
return (fmt == PaletteFormat.cnc) ? CncRemapRamp : NormalRemapRamp;
|
||||||
|
}
|
||||||
|
|
||||||
public PlayerColorRemap(PaletteFormat fmt, ColorRamp c)
|
public PlayerColorRemap(PaletteFormat fmt, ColorRamp c)
|
||||||
{
|
{
|
||||||
var c1 = c.GetColor(0);
|
var c1 = c.GetColor(0);
|
||||||
var c2 = c.GetColor(1); /* temptemp: this can be expressed better */
|
var c2 = c.GetColor(1); /* temptemp: this can be expressed better */
|
||||||
|
|
||||||
var baseIndex = (fmt == PaletteFormat.cnc) ? 0xb0 : (fmt == PaletteFormat.d2k) ? 240 : 80;
|
var baseIndex = GetRemapBase(fmt);
|
||||||
var ramp = (fmt == PaletteFormat.cnc)
|
var ramp = GetRemapRamp(fmt);
|
||||||
? new[] { 0, 2, 4, 6, 8, 10, 13, 15, 1, 3, 5, 7, 9, 11, 12, 14 }
|
|
||||||
: new[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
|
|
||||||
|
|
||||||
remapColors = ramp.Select((x, i) => Pair.New(baseIndex + i, ColorLerp(x / 16f, c1, c2)))
|
remapColors = ramp.Select((x, i) => Pair.New(baseIndex + i, ColorLerp(x / 16f, c1, c2)))
|
||||||
.ToDictionary(u => u.First, u => u.Second);
|
.ToDictionary(u => u.First, u => u.Second);
|
||||||
|
|||||||
@@ -171,5 +171,51 @@ namespace OpenRA.Utility
|
|||||||
File.WriteAllBytes( f, data );
|
File.WriteAllBytes( f, data );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int ColorDistance(uint a, uint b)
|
||||||
|
{
|
||||||
|
var ca = Color.FromArgb((int)a);
|
||||||
|
var cb = Color.FromArgb((int)b);
|
||||||
|
|
||||||
|
return Math.Abs((int)ca.R - (int)cb.R) +
|
||||||
|
Math.Abs((int)ca.G - (int)cb.G) +
|
||||||
|
Math.Abs((int)ca.B - (int)cb.B);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void RemapShp(string[] args)
|
||||||
|
{
|
||||||
|
var remap = new Dictionary<int,int>();
|
||||||
|
|
||||||
|
/* the first 4 entries are fixed */
|
||||||
|
for( var i = 0; i < 4; i++ )
|
||||||
|
remap[i] = i;
|
||||||
|
|
||||||
|
var srcPaletteType = (PaletteFormat)Enum.Parse(typeof(PaletteFormat), args[1].Split(':')[0]);
|
||||||
|
var destPaletteType = (PaletteFormat)Enum.Parse(typeof(PaletteFormat), args[2].Split(':')[0]);
|
||||||
|
|
||||||
|
/* the remap range is always 16 entries, but their location and order changes */
|
||||||
|
for( var i = 0; i < 16; i++ )
|
||||||
|
remap[ PlayerColorRemap.GetRemapBase(srcPaletteType) + PlayerColorRemap.GetRemapRamp(srcPaletteType)[i] ]
|
||||||
|
= PlayerColorRemap.GetRemapBase(destPaletteType) + PlayerColorRemap.GetRemapRamp(destPaletteType)[i];
|
||||||
|
|
||||||
|
/* map everything else to the best match based on channel-wise distance */
|
||||||
|
var srcPalette = Palette.Load(args[1].Split(':')[1], false);
|
||||||
|
var destPalette = Palette.Load(args[2].Split(':')[1], false);
|
||||||
|
|
||||||
|
var fullIndexRange = OpenRA.Graphics.Util.MakeArray<int>(256, x => x);
|
||||||
|
|
||||||
|
for( var i = 0; i < 256; i++ )
|
||||||
|
if (!remap.ContainsKey(i))
|
||||||
|
remap[i] = fullIndexRange
|
||||||
|
.Where(a => !remap.ContainsValue(a))
|
||||||
|
.OrderBy(a => ColorDistance(destPalette.Values[a], srcPalette.Values[i]))
|
||||||
|
.First();
|
||||||
|
|
||||||
|
var srcImage = ShpReader.Load(args[3]);
|
||||||
|
|
||||||
|
using( var destStream = File.Create(args[4]) )
|
||||||
|
ShpWriter.Write(destStream, srcImage.Width, srcImage.Height,
|
||||||
|
srcImage.Select( im => im.Image.Select(px => (byte)remap[px]).ToArray() ));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ namespace OpenRA.Utility
|
|||||||
{ "--fromd2", Command.ConvertFormat2ToFormat80 },
|
{ "--fromd2", Command.ConvertFormat2ToFormat80 },
|
||||||
{ "--extract", Command.ExtractFiles },
|
{ "--extract", Command.ExtractFiles },
|
||||||
{ "--tmp-png", Command.ConvertTmpToPng },
|
{ "--tmp-png", Command.ConvertTmpToPng },
|
||||||
|
{ "--remap", Command.RemapShp },
|
||||||
};
|
};
|
||||||
|
|
||||||
if (args.Length == 0) { PrintUsage(); return; }
|
if (args.Length == 0) { PrintUsage(); return; }
|
||||||
@@ -57,6 +58,7 @@ namespace OpenRA.Utility
|
|||||||
Console.WriteLine(" --png SHPFILE PALETTE [--transparent] Convert a SHP to a PNG containing all of its frames, optionally setting up transparency");
|
Console.WriteLine(" --png SHPFILE PALETTE [--transparent] Convert a SHP to a PNG containing all of its frames, optionally setting up transparency");
|
||||||
Console.WriteLine(" --extract MOD[,MOD]* FILES Extract files from mod packages");
|
Console.WriteLine(" --extract MOD[,MOD]* FILES Extract files from mod packages");
|
||||||
Console.WriteLine(" --tmp-png MOD[,MOD]* THEATER FILES Extract terrain tiles to PNG");
|
Console.WriteLine(" --tmp-png MOD[,MOD]* THEATER FILES Extract terrain tiles to PNG");
|
||||||
|
Console.WriteLine(" --remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP Remap SHPs to another palette");
|
||||||
}
|
}
|
||||||
|
|
||||||
static string GetNamedArg(string[] args, string arg)
|
static string GetNamedArg(string[] args, string arg)
|
||||||
|
|||||||
Reference in New Issue
Block a user