Use in parameter for Target
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@@ -55,7 +55,7 @@ namespace OpenRA
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public readonly string OrderString;
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public readonly Actor Subject;
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public readonly bool Queued;
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public readonly Target Target;
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public ref readonly Target Target => ref target;
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public readonly Actor[] GroupedActors;
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public string TargetString;
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@@ -66,15 +66,18 @@ namespace OpenRA
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public OrderType Type = OrderType.Fields;
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public bool SuppressVisualFeedback;
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public Target VisualFeedbackTarget;
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public ref readonly Target VisualFeedbackTarget => ref visualFeedbackTarget;
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public Player Player { get { return Subject != null ? Subject.Owner : null; } }
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Order(string orderString, Actor subject, Target target, string targetString, bool queued, Actor[] extraActors, CPos extraLocation, uint extraData, Actor[] groupedActors = null)
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readonly Target target;
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readonly Target visualFeedbackTarget;
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Order(string orderString, Actor subject, in Target target, string targetString, bool queued, Actor[] extraActors, CPos extraLocation, uint extraData, Actor[] groupedActors = null)
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{
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OrderString = orderString ?? "";
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Subject = subject;
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Target = target;
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this.target = target;
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TargetString = targetString;
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Queued = queued;
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ExtraActors = extraActors;
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@@ -278,9 +281,15 @@ namespace OpenRA
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public Order(string orderString, Actor subject, bool queued, Actor[] extraActors = null, Actor[] groupedActors = null)
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: this(orderString, subject, Target.Invalid, null, queued, extraActors, CPos.Zero, 0, groupedActors) { }
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public Order(string orderString, Actor subject, Target target, bool queued, Actor[] extraActors = null, Actor[] groupedActors = null)
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public Order(string orderString, Actor subject, in Target target, bool queued, Actor[] extraActors = null, Actor[] groupedActors = null)
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: this(orderString, subject, target, null, queued, extraActors, CPos.Zero, 0, groupedActors) { }
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public Order(string orderString, Actor subject, Target target, Target visualFeedbackTarget, bool queued)
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: this(orderString, subject, target, null, queued, null, CPos.Zero, 0, null)
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{
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this.visualFeedbackTarget = visualFeedbackTarget;
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}
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public byte[] Serialize()
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{
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var minLength = 1 + OrderString.Length + 1;
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