Use in parameter for Target
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@@ -83,7 +83,7 @@ namespace OpenRA.Traits
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}
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public static Target FromPos(WPos p) { return new Target(p); }
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public static Target FromTargetPositions(Target t) { return new Target(t.CenterPosition, t.Positions.ToArray()); }
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public static Target FromTargetPositions(in Target t) { return new Target(t.CenterPosition, t.Positions.ToArray()); }
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public static Target FromCell(World w, CPos c, SubCell subCell = SubCell.FullCell) { return new Target(w, c, subCell); }
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public static Target FromActor(Actor a) { return a != null ? new Target(a) : Invalid; }
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public static Target FromFrozenActor(FrozenActor fa) { return new Target(fa); }
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@@ -128,7 +128,7 @@ namespace OpenRA.Traits
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public interface IIssueOrder
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{
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IEnumerable<IOrderTargeter> Orders { get; }
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Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued);
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Order IssueOrder(Actor self, IOrderTargeter order, in Target target, bool queued);
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}
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[Flags]
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@@ -147,9 +147,9 @@ namespace OpenRA.Traits
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{
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string OrderID { get; }
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int OrderPriority { get; }
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bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor);
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bool CanTarget(Actor self, in Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor);
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bool IsQueued { get; }
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bool TargetOverridesSelection(Actor self, Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers);
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bool TargetOverridesSelection(Actor self, in Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers);
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}
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public interface IResolveOrder { void ResolveOrder(Actor self, Order order); }
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@@ -517,7 +517,7 @@ namespace OpenRA.Traits
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int Delay { get; }
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bool IsValidAgainst(Actor victim, Actor firedBy);
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bool IsValidAgainst(FrozenActor victim, Actor firedBy);
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void DoImpact(Target target, WarheadArgs args);
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void DoImpact(in Target target, WarheadArgs args);
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}
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public interface IRulesetLoaded<TInfo> { void RulesetLoaded(Ruleset rules, TInfo info); }
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