Use in parameter for Target
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@@ -24,14 +24,14 @@ namespace OpenRA.Mods.Cnc.Activities
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readonly INotifyInfiltration[] notifiers;
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Actor enterActor;
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public Infiltrate(Actor self, Target target, Infiltrates infiltrates)
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public Infiltrate(Actor self, in Target target, Infiltrates infiltrates)
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: base(self, target, Color.Crimson)
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{
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this.infiltrates = infiltrates;
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notifiers = self.TraitsImplementing<INotifyInfiltration>().ToArray();
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}
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protected override void TickInner(Actor self, Target target, bool targetIsDeadOrHiddenActor)
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protected override void TickInner(Actor self, in Target target, bool targetIsDeadOrHiddenActor)
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{
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if (infiltrates.IsTraitDisabled)
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Cancel(self, true);
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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Cnc.Activities
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int ticks = 0;
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WPos targetPosition;
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public Leap(Actor self, Target target, Mobile mobile, Mobile targetMobile, int speed, AttackLeap attack, EdibleByLeap edible)
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public Leap(Actor self, in Target target, Mobile mobile, Mobile targetMobile, int speed, AttackLeap attack, EdibleByLeap edible)
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{
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this.mobile = mobile;
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this.targetMobile = targetMobile;
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Cnc.Activities
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BitSet<TargetableType> lastVisibleTargetTypes;
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Player lastVisibleOwner;
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public LeapAttack(Actor self, Target target, bool allowMovement, bool forceAttack, AttackLeap attack, AttackLeapInfo info, Color? targetLineColor = null)
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public LeapAttack(Actor self, in Target target, bool allowMovement, bool forceAttack, AttackLeap attack, AttackLeapInfo info, Color? targetLineColor = null)
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{
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this.target = target;
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this.targetLineColor = targetLineColor;
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