Use in parameter for Target
This commit is contained in:
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
protected override bool CanAttack(Actor self, Target target)
|
||||
protected override bool CanAttack(Actor self, in Target target)
|
||||
{
|
||||
if (target.Type != TargetType.Actor)
|
||||
return false;
|
||||
@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
leapToken = self.RevokeCondition(leapToken);
|
||||
}
|
||||
|
||||
public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
|
||||
public override Activity GetAttackActivity(Actor self, AttackSource source, in Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
|
||||
{
|
||||
return new LeapAttack(self, newTarget, allowMove, forceAttack, this, info, targetLineColor);
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool CanAttack(Actor self, Target target)
|
||||
protected override bool CanAttack(Actor self, in Target target)
|
||||
{
|
||||
if (state == PopupState.Closed)
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
public AttackTDGunboatTurreted(Actor self, AttackTDGunboatTurretedInfo info)
|
||||
: base(self, info) { }
|
||||
|
||||
public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
|
||||
public override Activity GetAttackActivity(Actor self, AttackSource source, in Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
|
||||
{
|
||||
return new AttackTDGunboatTurretedActivity(self, newTarget, allowMove, forceAttack, targetLineColor);
|
||||
}
|
||||
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
readonly Color? targetLineColor;
|
||||
bool hasTicked;
|
||||
|
||||
public AttackTDGunboatTurretedActivity(Actor self, Target target, bool allowMove, bool forceAttack, Color? targetLineColor = null)
|
||||
public AttackTDGunboatTurretedActivity(Actor self, in Target target, bool allowMove, bool forceAttack, Color? targetLineColor = null)
|
||||
{
|
||||
attack = self.Trait<AttackTDGunboatTurreted>();
|
||||
this.target = target;
|
||||
|
||||
@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
charges = info.MaxCharges;
|
||||
}
|
||||
|
||||
protected override bool CanAttack(Actor self, Target target)
|
||||
protected override bool CanAttack(Actor self, in Target target)
|
||||
{
|
||||
if (!IsReachableTarget(target, true))
|
||||
return false;
|
||||
@@ -70,15 +70,15 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
return base.CanAttack(self, target);
|
||||
}
|
||||
|
||||
void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel)
|
||||
void INotifyAttack.Attacking(Actor self, in Target target, Armament a, Barrel barrel)
|
||||
{
|
||||
--charges;
|
||||
timeToRecharge = info.ReloadDelay;
|
||||
}
|
||||
|
||||
void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel) { }
|
||||
void INotifyAttack.PreparingAttack(Actor self, in Target target, Armament a, Barrel barrel) { }
|
||||
|
||||
public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
|
||||
public override Activity GetAttackActivity(Actor self, AttackSource source, in Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
|
||||
{
|
||||
return new ChargeAttack(this, newTarget, forceAttack, targetLineColor);
|
||||
}
|
||||
@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
readonly bool forceAttack;
|
||||
readonly Color? targetLineColor;
|
||||
|
||||
public ChargeAttack(AttackTesla attack, Target target, bool forceAttack, Color? targetLineColor = null)
|
||||
public ChargeAttack(AttackTesla attack, in Target target, bool forceAttack, Color? targetLineColor = null)
|
||||
{
|
||||
this.attack = attack;
|
||||
this.target = target;
|
||||
@@ -149,7 +149,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
readonly AttackTesla attack;
|
||||
readonly Target target;
|
||||
|
||||
public ChargeFire(AttackTesla attack, Target target)
|
||||
public ChargeFire(AttackTesla attack, in Target target)
|
||||
{
|
||||
this.attack = attack;
|
||||
this.target = target;
|
||||
|
||||
Reference in New Issue
Block a user