Use in parameter for Target

This commit is contained in:
teinarss
2020-08-19 20:47:59 +02:00
committed by abcdefg30
parent 13a8b6bda2
commit 13581c030d
113 changed files with 259 additions and 240 deletions

View File

@@ -33,9 +33,9 @@ namespace OpenRA.Mods.Common.Orders
public string OrderID { get; private set; }
public int OrderPriority { get; private set; }
public bool TargetOverridesSelection(Actor self, Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers) { return true; }
public bool TargetOverridesSelection(Actor self, in Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers) { return true; }
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor)
public bool CanTarget(Actor self, in Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor)
{
if (target.Type != TargetType.Actor)
return false;

View File

@@ -70,10 +70,7 @@ namespace OpenRA.Mods.Common.Orders
if (repairBuilding == null)
yield break;
yield return new Order(orderId, underCursor, Target.FromActor(repairBuilding), mi.Modifiers.HasModifier(Modifiers.Shift))
{
VisualFeedbackTarget = Target.FromActor(underCursor)
};
yield return new Order(orderId, underCursor, Target.FromActor(repairBuilding), Target.FromActor(underCursor), mi.Modifiers.HasModifier(Modifiers.Shift));
}
protected override void Tick(World world)

View File

@@ -32,12 +32,12 @@ namespace OpenRA.Mods.Common.Orders
public string OrderID { get; private set; }
public int OrderPriority { get; private set; }
public bool? ForceAttack = null;
public bool TargetOverridesSelection(Actor self, Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers) { return true; }
public bool TargetOverridesSelection(Actor self, in Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers) { return true; }
public abstract bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor);
public abstract bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor);
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor)
public bool CanTarget(Actor self, in Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor)
{
var type = target.Type;
if (type != TargetType.Actor && type != TargetType.FrozenActor)