Use in parameter for Target

This commit is contained in:
teinarss
2020-08-19 20:47:59 +02:00
committed by abcdefg30
parent 13a8b6bda2
commit 13581c030d
113 changed files with 259 additions and 240 deletions

View File

@@ -108,9 +108,9 @@ namespace OpenRA.Mods.Common.Traits
public void Uncloak(int time) { remainingTime = Math.Max(remainingTime, time); }
void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel) { if (Info.UncloakOn.HasFlag(UncloakType.Attack)) Uncloak(); }
void INotifyAttack.Attacking(Actor self, in Target target, Armament a, Barrel barrel) { if (Info.UncloakOn.HasFlag(UncloakType.Attack)) Uncloak(); }
void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel) { }
void INotifyAttack.PreparingAttack(Actor self, in Target target, Armament a, Barrel barrel) { }
void INotifyDamage.Damaged(Actor self, AttackInfo e)
{