Use in parameter for Target
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@@ -88,13 +88,13 @@ namespace OpenRA.Mods.Common.Traits
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Panic();
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}
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void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel)
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void INotifyAttack.Attacking(Actor self, in Target target, Armament a, Barrel barrel)
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{
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if (self.World.SharedRandom.Next(100) < info.AttackPanicChance)
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Panic();
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}
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void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel) { }
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void INotifyAttack.PreparingAttack(Actor self, in Target target, Armament a, Barrel barrel) { }
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int ISpeedModifier.GetSpeedModifier()
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{
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