Use in parameter for Target

This commit is contained in:
teinarss
2020-08-19 20:47:59 +02:00
committed by abcdefg30
parent 13a8b6bda2
commit 13581c030d
113 changed files with 259 additions and 240 deletions

View File

@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits.Render
wsb.PlayCustomAnimation(self, Info.Sequence);
}
void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel)
void INotifyAttack.Attacking(Actor self, in Target target, Armament a, Barrel barrel)
{
if (a == armament && Info.DelayRelativeTo == AttackDelayType.Attack)
{
@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel)
void INotifyAttack.PreparingAttack(Actor self, in Target target, Armament a, Barrel barrel)
{
if (a == armament && Info.DelayRelativeTo == AttackDelayType.Preparation)
{