Use in parameter for Target
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@@ -133,7 +133,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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}
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}
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public void Attacking(Actor self, Target target, Armament a)
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public void Attacking(Actor self, in Target target, Armament a)
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{
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var info = GetDisplayInfo();
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if (!info.AttackSequences.TryGetValue(a.Info.Name, out var sequence))
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@@ -146,12 +146,12 @@ namespace OpenRA.Mods.Common.Traits.Render
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}
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}
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void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel)
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void INotifyAttack.PreparingAttack(Actor self, in Target target, Armament a, Barrel barrel)
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{
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Attacking(self, target, a);
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}
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void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel) { }
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void INotifyAttack.Attacking(Actor self, in Target target, Armament a, Barrel barrel) { }
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void ITick.Tick(Actor self)
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{
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