Use in parameter for Target

This commit is contained in:
teinarss
2020-08-19 20:47:59 +02:00
committed by abcdefg30
parent 13a8b6bda2
commit 13581c030d
113 changed files with 259 additions and 240 deletions

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Traits
this.info = info;
}
void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel)
void INotifyAttack.Attacking(Actor self, in Target target, Armament a, Barrel barrel)
{
if (IsTraitDisabled)
return;
@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
Player GetTargetPlayer(Target target)
Player GetTargetPlayer(in Target target)
{
if (target.Type == TargetType.Actor)
return target.Actor.Owner;
@@ -74,6 +74,6 @@ namespace OpenRA.Mods.Common.Traits
return null;
}
void INotifyAttack.PreparingAttack(Actor self, OpenRA.Traits.Target target, Armament a, Barrel barrel) { }
void INotifyAttack.PreparingAttack(Actor self, in Target target, Armament a, Barrel barrel) { }
}
}