Seperate TS shellmap rules to Rules yaml.
And make all buildings and walls indestructible.
This commit is contained in:
committed by
reaperrr
parent
f69c6ab3fb
commit
1373a4e16e
@@ -1419,49 +1419,4 @@ Actors:
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Owner: Neutral
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Location: 45,6
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Rules:
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Player:
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-ConquestVictoryConditions:
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World:
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-CrateSpawner:
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-StartGameNotification:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: fields-of-green.lua
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ResourceType@Tiberium:
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ValuePerUnit: 0
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MusicPlaylist:
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BackgroundMusic: intro
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DisableWorldSounds: true
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GlobalLightingPaletteEffect:
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Blue: 0.7
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Ambient: 0.7
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^ExistsInWorld:
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GivesExperience:
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ActorExperienceModifier: 0
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HARV:
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-Targetable:
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GALITE:
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-Targetable:
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APC:
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Cargo:
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InitialUnits: e1, e1, e2, e2, medic
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GACTWR:
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DamageMultiplier@UNKILLABLE:
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RequiresCondition: unkillable
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Modifier: 0
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ExternalCondition@UNKILLABLE:
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Condition: unkillable
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NAOBEL:
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DamageMultiplier@UNKILLABLE:
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RequiresCondition: unkillable
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Modifier: 0
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ExternalCondition@UNKILLABLE:
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Condition: unkillable
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NALASR:
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DamageMultiplier@UNKILLABLE:
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RequiresCondition: unkillable
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Modifier: 0
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ExternalCondition@UNKILLABLE:
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Condition: unkillable
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Rules: rules.yaml
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46
mods/ts/maps/fields-of-green/rules.yaml
Normal file
46
mods/ts/maps/fields-of-green/rules.yaml
Normal file
@@ -0,0 +1,46 @@
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Player:
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-ConquestVictoryConditions:
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World:
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-CrateSpawner:
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-StartGameNotification:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: fields-of-green.lua
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ResourceType@Tiberium:
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ValuePerUnit: 0
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MusicPlaylist:
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BackgroundMusic: intro
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DisableWorldSounds: true
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GlobalLightingPaletteEffect:
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Blue: 0.7
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Ambient: 0.7
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^ExistsInWorld:
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GivesExperience:
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ActorExperienceModifier: 0
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HARV:
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-Targetable:
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GALITE:
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-Targetable:
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APC:
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Cargo:
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InitialUnits: e1, e1, e2, e2, medic
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^Building:
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DamageMultiplier@UNKILLABLE:
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RequiresCondition: unkillable
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Modifier: 0
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ExternalCondition@UNKILLABLE:
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Condition: unkillable
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^Wall:
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DamageMultiplier@UNKILLABLE:
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RequiresCondition: unkillable
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Modifier: 0
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ExternalCondition@UNKILLABLE:
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Condition: unkillable
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