Remove Player.CanViewActor and .CanTargetActor.

This commit is contained in:
Paul Chote
2017-10-05 16:59:42 +00:00
committed by reaperrr
parent 47634b25f9
commit 1376ad674e
10 changed files with 14 additions and 22 deletions

View File

@@ -300,7 +300,7 @@ namespace OpenRA.Mods.Common.Traits
return true;
}).ToList();
if (!validPriorities.Any() || PreventsAutoTarget(self, actor) || !self.Owner.CanTargetActor(actor))
if (!validPriorities.Any() || PreventsAutoTarget(self, actor) || !actor.CanBeViewedByPlayer(self.Owner))
continue;
// Make sure that we can actually fire on the actor