Remove some misc redundancies
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@@ -42,11 +42,11 @@ namespace OpenRA.Network
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break;
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case "Client":
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session.Clients.Add(FieldLoader.Load<Session.Client>(y.Value));
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session.Clients.Add(FieldLoader.Load<Client>(y.Value));
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break;
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case "Slot":
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var s = FieldLoader.Load<Session.Slot>(y.Value);
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var s = FieldLoader.Load<Slot>(y.Value);
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session.Slots.Add(s.PlayerReference, s);
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break;
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}
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@@ -143,7 +143,7 @@ namespace OpenRA.Network
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public Session(string[] mods)
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{
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this.GlobalSettings.Mods = mods.ToArray();
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this.GlobalSettings.GameUid = System.Guid.NewGuid().ToString();
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this.GlobalSettings.GameUid = Guid.NewGuid().ToString();
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}
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public string Serialize()
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