Remove some misc redundancies
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA
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}
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}
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public void WorldLoaded(OpenRA.World w, WorldRenderer wr)
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public void WorldLoaded(World w, WorldRenderer wr)
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{
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// NOTE(jsd): 32 seems a sane default initial capacity for the total # of harvesters in a game. Purely a guesstimate.
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claimByCell = new Dictionary<CPos, ResourceClaim>(32);
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