Add a frame with shadow to both TD crate types

And remove the crate.shp in return
(which was just scrate.shp with shadow).

Also fixes WCRATE actor to actually use the correct .shp.
This commit is contained in:
reaperrr
2021-03-21 12:19:00 +01:00
committed by Paul Chote
parent 35a0a3cf90
commit 13a101f11f
6 changed files with 5 additions and 5 deletions

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mods/cnc/bits/scrate.shp Normal file

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mods/cnc/bits/wcrate.shp Normal file

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@@ -1096,7 +1096,7 @@
TerrainTypes: Clear, Rough, Road, Tiberium, BlueTiberium, Beach TerrainTypes: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
RenderSprites: RenderSprites:
Palette: effect Palette: effect
Image: crate Image: scrate
WithCrateBody: WithCrateBody:
XmasImages: xcratea, xcrateb, xcratec, xcrated XmasImages: xcratea, xcrateb, xcratec, xcrated
MapEditorData: MapEditorData:

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@@ -39,6 +39,8 @@ WCRATE:
Inherits: ^Crate Inherits: ^Crate
Tooltip: Tooltip:
Name: Wooden Crate Name: Wooden Crate
RenderSprites:
Image: wcrate
SCRATE: SCRATE:
Inherits: ^Crate Inherits: ^Crate

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@@ -171,16 +171,14 @@ allyrepair:
Tick: 160 Tick: 160
ZOffset: 2047 ZOffset: 2047
crate:
idle:
ZOffset: -511
scrate: scrate:
idle: idle:
Start: 1
ZOffset: -511 ZOffset: -511
wcrate: wcrate:
idle: idle:
Start: 1
ZOffset: -511 ZOffset: -511
xcratea: xcratea: