diff --git a/OpenRA.Game/Traits/Target.cs b/OpenRA.Game/Traits/Target.cs index 57f1cda6d3..31468407cc 100644 --- a/OpenRA.Game/Traits/Target.cs +++ b/OpenRA.Game/Traits/Target.cs @@ -16,7 +16,7 @@ using System.Linq; namespace OpenRA.Traits { public enum TargetType : byte { Invalid, Actor, Terrain, FrozenActor } - public struct Target + public readonly struct Target { public static readonly Target[] None = { }; public static readonly Target Invalid = default(Target);