From 13a8b6bda25dceb37fc7ef49e08d719b5cbb73c9 Mon Sep 17 00:00:00 2001 From: teinarss Date: Wed, 19 Aug 2020 20:47:35 +0200 Subject: [PATCH] Make Target readonly --- OpenRA.Game/Traits/Target.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Traits/Target.cs b/OpenRA.Game/Traits/Target.cs index 57f1cda6d3..31468407cc 100644 --- a/OpenRA.Game/Traits/Target.cs +++ b/OpenRA.Game/Traits/Target.cs @@ -16,7 +16,7 @@ using System.Linq; namespace OpenRA.Traits { public enum TargetType : byte { Invalid, Actor, Terrain, FrozenActor } - public struct Target + public readonly struct Target { public static readonly Target[] None = { }; public static readonly Target Invalid = default(Target);