From c1b7a4d4ae2acea0359f8fdeec2aeac8dd7b4043 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Wed, 1 Jul 2015 22:59:57 +0200 Subject: [PATCH] add counter intelligence to spies --- mods/ra/rules/infantry.yaml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index 88f2796956..41e18af2b7 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -186,7 +186,7 @@ SPY: DisguiseToolTip: Name: Spy GenericName: Soldier - Description: Infiltrates enemy structures for intel or\nsabotage. Exact effect depends on the\nbuilding infiltrated.\nLoses disguise when attacking.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft\n Special Ability: Disguised + Description: Infiltrates enemy structures for intel or\nsabotage. Exact effect depends on the\nbuilding infiltrated.\nLoses disguise when attacking.\nCan detect cloaked units and spies.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft\n Special Ability: Disguised -Guard: RevealsShroud: Range: 5c0 @@ -212,6 +212,9 @@ SPY: ZOffset: 256 UpgradeTypes: disguise UpgradeMinEnabledLevel: 1 + IgnoresDisguise: + DetectCloaked: + Range: 5 Armament: Weapon: SilencedPPK AttackFrontal: