Fixed some bogus space indentation

This commit is contained in:
Pavel Penev
2023-10-17 14:31:02 +03:00
committed by abcdefg30
parent 85d62f7e5e
commit 13d446e27e
3 changed files with 22 additions and 22 deletions

View File

@@ -36,9 +36,9 @@ DeliverCommando = function()
end)
Trigger.OnPlayerWon(Nod, function(Nod)
if not rambo.IsDead then
Nod.MarkCompletedObjective(KeepRamboAliveObjective)
end
if not rambo.IsDead then
Nod.MarkCompletedObjective(KeepRamboAliveObjective)
end
end)
end
@@ -69,7 +69,7 @@ WorldLoaded = function()
Utils.Do(Mammoths, function(mammoth)
mammoth.Stance = "HoldFire"
end)
end)
Utils.Do(MediumTanks, function(tank)
Trigger.OnDamaged(tank, function()
@@ -84,7 +84,7 @@ WorldLoaded = function()
end
end)
end)
end)
end)
Utils.Do(Grenadiers, function(grenadier)
Trigger.OnDamaged(grenadier, function()
@@ -99,11 +99,11 @@ WorldLoaded = function()
end
end)
end)
end)
end)
Utils.Do(GDIBuildings, function(building)
RepairBuilding(GDI, building, 0.75)
end)
end)
Trigger.OnEnteredFootprint({ NorthEntrance.Location }, function(a, id)
if a.Owner == Nod then
@@ -125,7 +125,7 @@ WorldLoaded = function()
Utils.Do(Riflemen, function(rifleman)
rifleman.Patrol(RiflemenPatrolPath)
end)
end)
PatrollingMammoth.Patrol(MammothPatrolPath)
end