Fixed some bogus space indentation

This commit is contained in:
Pavel Penev
2023-10-17 14:31:02 +03:00
committed by abcdefg30
parent 85d62f7e5e
commit 13d446e27e
3 changed files with 22 additions and 22 deletions

View File

@@ -64,25 +64,25 @@ CorCarryHarvWaypoints = { cor_harvcarry_2.Location, cor_harvcarry_1.Location }
SmgCarryHarvWaypoints = { smg_harvcarry_2.Location, smg_harvcarry_1.Location }
Produce = function(house, units)
if HoldProduction[house.Name] then
Trigger.AfterDelay(DateTime.Minutes(1), function() Produce(house, units) end)
return
end
if HoldProduction[house.Name] then
Trigger.AfterDelay(DateTime.Minutes(1), function() Produce(house, units) end)
return
end
local delay = Utils.RandomInteger(AttackDelay[1], AttackDelay[2])
local toBuild = { Utils.Random(units) }
house.Build(toBuild, function(unit)
local delay = Utils.RandomInteger(AttackDelay[1], AttackDelay[2])
local toBuild = { Utils.Random(units) }
house.Build(toBuild, function(unit)
local unitCount = 1
if IdlingUnits[house.Name] then
unitCount = 1 + #IdlingUnits[house.Name]
end
IdlingUnits[house.Name][unitCount] = unit[1]
Trigger.AfterDelay(delay, function() Produce(house, units) end)
Trigger.AfterDelay(delay, function() Produce(house, units) end)
if unitCount >= (AttackGroupSize[1] * 2) then
SendAttack(house)
end
end)
if unitCount >= (AttackGroupSize[1] * 2) then
SendAttack(house)
end
end)
end
SetupAttackGroup = function(house)