diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 1db8e2db5c..656a7dbb0a 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -556,7 +556,6 @@ Crushable: CrushClasses: wall CrushSound: sandbag2.aud - BlocksProjectiles: LineBuild: Range: 8 NodeTypes: wall diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index a6c18a1152..23d38bfcc8 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -892,7 +892,7 @@ BRIK: Value: 0 Tooltip: Name: Concrete Barrier - Description: Stops infantry and most tanks. + Description: Stops infantry and most tanks.\nBlocks some projectiles. Buildable: BuildPaletteOrder: 30 Prerequisites: vehicleproduction @@ -901,6 +901,7 @@ BRIK: HP: 250 Armor: Type: Heavy + BlocksProjectiles: Crushable: CrushClasses: heavywall -CrushSound: diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 43f2289568..b21d94222f 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -466,7 +466,6 @@ DestroyedSounds: sandbag2.aud Crushable: CrushClasses: wall - BlocksProjectiles: LineBuild: Range: 8 NodeTypes: wall diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index e2a5497204..4b91b085b8 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -1494,7 +1494,7 @@ SBAG: Value: 0 Tooltip: Name: Sandbag Wall - Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. + Description: Stops infantry and light vehicles.\nCan be crushed by tanks. Health: HP: 300 Armor: @@ -1519,7 +1519,7 @@ FENC: Value: 0 Tooltip: Name: Wire Fence - Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. + Description: Stops infantry and light vehicles.\nCan be crushed by tanks. Health: HP: 300 Armor: @@ -1554,6 +1554,7 @@ BRIK: Type: Concrete Crushable: CrushClasses: heavywall + BlocksProjectiles: LineBuild: Range: 8 NodeTypes: concrete diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index 0b52a3629e..44e8a6404e 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -1238,7 +1238,7 @@ GASAND: Value: 0 Tooltip: Name: Sandbags - Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. + Description: Stops infantry and light vehicles.\nCan be crushed by tanks. Health: HP: 250 Armor: diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 5a90cf06c1..219e087cb5 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -186,7 +186,6 @@ DestroyedSounds: crmble2.aud Crushable: CrushClasses: wall - BlocksProjectiles: LineBuild: Range: 8 NodeTypes: wall @@ -196,11 +195,9 @@ TargetTypes: Ground, Wall, C4 WithWallSpriteBody: Type: wall - GivesExperience: AutoTargetIgnore: Sellable: SellSounds: cashturn.aud - UpdatesPlayerStatistics: Demolishable: ScriptTriggers: UpgradeManager: @@ -210,7 +207,6 @@ InitialDelay: 0 CloakDelay: 90 IsPlayerPalette: true - MustBeDestroyed: ^BuildingPlug: AlwaysVisible: diff --git a/mods/ts/rules/gdi-support.yaml b/mods/ts/rules/gdi-support.yaml index a0e7342a6e..3c53701739 100644 --- a/mods/ts/rules/gdi-support.yaml +++ b/mods/ts/rules/gdi-support.yaml @@ -18,6 +18,7 @@ GAWALL: HP: 300 Armor: Type: Concrete + BlocksProjectiles: Crushable: CrushClasses: heavywall LineBuild: diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index 260afeae71..1511e1df89 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -18,6 +18,7 @@ NAWALL: HP: 300 Armor: Type: Concrete + BlocksProjectiles: Crushable: CrushClasses: heavywall LineBuild: