Rename ExtendedDamageState -> DamageState

This commit is contained in:
Paul Chote
2010-07-30 21:40:40 +12:00
parent 028c5b5201
commit 1459ec483c
31 changed files with 70 additions and 70 deletions

2
OpenRA.Mods.RA/Render/RenderUnit.cs Executable file → Normal file
View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA.Render
public void Damaged(Actor self, AttackInfo e)
{
if (e.ExtendedDamageState > ExtendedDamageState.Half) return;
if (e.DamageState > DamageState.Half) return;
if (isSmoking) return;
isSmoking = true;