Replace INotifyBuildComplete in render traits with conditions.

This commit is contained in:
Paul Chote
2018-10-05 20:16:36 +00:00
committed by abcdefg30
parent 26b0a06a17
commit 14607f55c5
28 changed files with 152 additions and 407 deletions

View File

@@ -68,8 +68,10 @@ namespace OpenRA.Mods.Common.Traits.Render
bridgeLayer = init.World.WorldActor.Trait<BridgeLayer>();
}
protected override void OnBuildComplete(Actor self)
protected override void TraitEnabled(Actor self)
{
base.TraitEnabled(self);
if (bridgeInfo.AOffset != CVec.Zero)
UpdateNeighbour(bridgeInfo.AOffset);