Replace INotifyBuildComplete in render traits with conditions.

This commit is contained in:
Paul Chote
2018-10-05 20:16:36 +00:00
committed by abcdefg30
parent 26b0a06a17
commit 14607f55c5
28 changed files with 152 additions and 407 deletions

View File

@@ -18,12 +18,10 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("Play an animation when a unit exits or blocks the exit after production finished.")]
class WithProductionDoorOverlayInfo : ITraitInfo, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>, Requires<BodyOrientationInfo>, Requires<BuildingInfo>
class WithProductionDoorOverlayInfo : ConditionalTraitInfo, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>, Requires<BodyOrientationInfo>, Requires<BuildingInfo>
{
public readonly string Sequence = "build-door";
public object Create(ActorInitializer init) { return new WithProductionDoorOverlay(init.Self, this); }
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
{
var anim = new Animation(init.World, image, () => 0);
@@ -33,18 +31,18 @@ namespace OpenRA.Mods.Common.Traits.Render
var offset = bi.CenterOffset(init.World).Y + 512; // Additional 512 units move from center -> top of cell
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => offset, p, rs.Scale);
}
public override object Create(ActorInitializer init) { return new WithProductionDoorOverlay(init.Self, this); }
}
class WithProductionDoorOverlay : INotifyBuildComplete, ITick, INotifyProduction, INotifySold, INotifyTransform, INotifyDamageStateChanged
class WithProductionDoorOverlay : ConditionalTrait<WithProductionDoorOverlayInfo>, ITick, INotifyProduction, INotifyDamageStateChanged
{
readonly Animation door;
int desiredFrame;
CPos openExit;
bool buildComplete;
public WithProductionDoorOverlay(Actor self, WithProductionDoorOverlayInfo info)
: base(info)
{
var renderSprites = self.Trait<RenderSprites>();
door = new Animation(self.World, renderSprites.GetImage(self));
@@ -54,12 +52,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var buildingInfo = self.Info.TraitInfo<BuildingInfo>();
var offset = buildingInfo.CenterOffset(self.World).Y + 512;
renderSprites.Add(new AnimationWithOffset(door, null, () => !buildComplete, offset));
}
void INotifyBuildComplete.BuildingComplete(Actor self)
{
buildComplete = true;
renderSprites.Add(new AnimationWithOffset(door, null, () => IsTraitDisabled, offset));
}
void ITick.Tick(Actor self)
@@ -79,12 +72,5 @@ namespace OpenRA.Mods.Common.Traits.Render
openExit = exit;
desiredFrame = door.CurrentSequence.Length - 1;
}
void INotifySold.Selling(Actor self) { buildComplete = false; }
void INotifySold.Sold(Actor self) { }
void INotifyTransform.BeforeTransform(Actor self) { buildComplete = false; }
void INotifyTransform.OnTransform(Actor self) { }
void INotifyTransform.AfterTransform(Actor self) { }
}
}