From 14a434975a6e2f053216a8c513a8102624a32d15 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Tue, 2 Feb 2021 21:38:43 +0000 Subject: [PATCH] Add facing support to WithAttackOverlay. --- OpenRA.Mods.Common/Traits/Render/WithAttackOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/Render/WithAttackOverlay.cs b/OpenRA.Mods.Common/Traits/Render/WithAttackOverlay.cs index 5f7b3506e6..556fdee686 100644 --- a/OpenRA.Mods.Common/Traits/Render/WithAttackOverlay.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithAttackOverlay.cs @@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits.Render renderSprites = init.Self.Trait(); - overlay = new Animation(init.World, renderSprites.GetImage(init.Self)); + overlay = new Animation(init.World, renderSprites.GetImage(init.Self), RenderSprites.MakeFacingFunc(init.Self)); renderSprites.Add(new AnimationWithOffset(overlay, null, () => !attacking), info.Palette, info.IsPlayerPalette);