Remove some duplication from widgets that draw fake buttons.
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@@ -99,15 +99,10 @@ namespace OpenRA.Widgets
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Font = "Bold";
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var font = Game.Renderer.Fonts[Font];
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var state = IsDisabled() ? "button-disabled" :
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Depressed ? "button-pressed" :
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rb.Contains(Viewport.LastMousePos) ? "button-hover" :
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"button";
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WidgetUtils.DrawPanel(state, rb);
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var text = GetText();
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var stateOffset = (Depressed) ? new int2(VisualHeight, VisualHeight) : new int2(0, 0);
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DrawBackground(rb, IsDisabled(), Depressed, rb.Contains(Viewport.LastMousePos));
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font.DrawText(text,
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new int2(rb.X + UsableWidth / 2, rb.Y + Bounds.Height / 2)
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- new int2(font.Measure(text).X / 2,
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@@ -116,6 +111,16 @@ namespace OpenRA.Widgets
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public override Widget Clone() { return new ButtonWidget(this); }
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public virtual int UsableWidth { get { return Bounds.Width; } }
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public static void DrawBackground(Rectangle rect, bool disabled, bool pressed, bool hover)
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{
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var state = disabled ? "button-disabled" :
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pressed ? "button-pressed" :
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hover ? "button-hover" :
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"button";
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WidgetUtils.DrawPanel(state, rect);
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}
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}
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public class DropDownButtonWidget : ButtonWidget
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