diff --git a/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs index e42cac1e1a..f0ba4e9882 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs @@ -194,18 +194,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic { hideMenu = true; - if (world.LocalPlayer == null || world.LocalPlayer.WinState != WinState.Won) - { - ConfirmationDialogs.ButtonPrompt( - title: "Leave Mission", - text: "Leave this game and return to the menu?", - onConfirm: OnQuit, - onCancel: ShowMenu, - confirmText: "Leave", - cancelText: "Stay"); - } - else - OnQuit(); + ConfirmationDialogs.ButtonPrompt( + title: "Leave Mission", + text: "Leave this game and return to the menu?", + onConfirm: OnQuit, + onCancel: ShowMenu, + confirmText: "Leave", + cancelText: "Stay"); }; }