Merge HeliLand into Land activity
This commit is contained in:
@@ -164,7 +164,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
{
|
||||
if (info.TurnToLand)
|
||||
self.QueueActivity(new Turn(self, info.InitialFacing));
|
||||
self.QueueActivity(new HeliLand(self, true));
|
||||
self.QueueActivity(new Land(self, true));
|
||||
activity = NextActivity;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Activities;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Activities
|
||||
{
|
||||
public class HeliLand : Activity
|
||||
{
|
||||
readonly Aircraft aircraft;
|
||||
readonly WDist landAltitude;
|
||||
readonly bool requireSpace;
|
||||
readonly Actor ignoreActor;
|
||||
|
||||
bool soundPlayed;
|
||||
bool landingInitiated;
|
||||
|
||||
public HeliLand(Actor self, bool requireSpace, Actor ignoreActor = null)
|
||||
: this(self, requireSpace, self.Trait<Aircraft>().LandAltitude, ignoreActor) { }
|
||||
|
||||
public HeliLand(Actor self, bool requireSpace, WDist landAltitude, Actor ignoreActor = null)
|
||||
{
|
||||
this.requireSpace = requireSpace;
|
||||
this.landAltitude = landAltitude;
|
||||
this.ignoreActor = ignoreActor;
|
||||
aircraft = self.Trait<Aircraft>();
|
||||
}
|
||||
|
||||
public override Activity Tick(Actor self)
|
||||
{
|
||||
if (ChildActivity != null)
|
||||
{
|
||||
ChildActivity = ActivityUtils.RunActivity(self, ChildActivity);
|
||||
if (ChildActivity != null)
|
||||
return this;
|
||||
}
|
||||
|
||||
if (IsCanceling)
|
||||
{
|
||||
aircraft.RemoveInfluence();
|
||||
return NextActivity;
|
||||
}
|
||||
|
||||
if (requireSpace && !landingInitiated)
|
||||
{
|
||||
var landingCell = self.Location;
|
||||
if (!aircraft.CanLand(landingCell, ignoreActor))
|
||||
{
|
||||
QueueChild(self, new Wait(25), true);
|
||||
self.NotifyBlocker(landingCell);
|
||||
return this;
|
||||
}
|
||||
|
||||
aircraft.AddInfluence(landingCell);
|
||||
aircraft.EnteringCell(self);
|
||||
landingInitiated = true;
|
||||
}
|
||||
|
||||
if (!soundPlayed && aircraft.Info.LandingSounds.Length > 0 && !self.IsAtGroundLevel())
|
||||
{
|
||||
Game.Sound.Play(SoundType.World, aircraft.Info.LandingSounds, self.World, aircraft.CenterPosition);
|
||||
soundPlayed = true;
|
||||
}
|
||||
|
||||
if (HeliFly.AdjustAltitude(self, aircraft, landAltitude))
|
||||
return this;
|
||||
|
||||
return NextActivity;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -21,18 +21,33 @@ namespace OpenRA.Mods.Common.Activities
|
||||
readonly Aircraft aircraft;
|
||||
readonly bool requireSpace;
|
||||
readonly Actor ignoreActor;
|
||||
readonly WDist landAltitude;
|
||||
readonly bool ignoreTarget;
|
||||
|
||||
bool landingInitiated;
|
||||
bool soundPlayed;
|
||||
|
||||
public Land(Actor self, Target t, bool requireSpace, Actor ignoreActor = null)
|
||||
public Land(Actor self, Target t, bool requireSpace, WDist landAltitude, Actor ignoreActor = null)
|
||||
{
|
||||
target = t;
|
||||
aircraft = self.Trait<Aircraft>();
|
||||
this.requireSpace = requireSpace;
|
||||
this.ignoreActor = ignoreActor;
|
||||
this.landAltitude = landAltitude != WDist.Zero ? landAltitude : aircraft.Info.LandAltitude;
|
||||
}
|
||||
|
||||
public Land(Actor self, Target t, bool requireSpace, Actor ignoreActor = null)
|
||||
: this(self, t, requireSpace, WDist.Zero, ignoreActor) { }
|
||||
|
||||
public Land(Actor self, bool requireSpace, WDist landAltitude, Actor ignoreActor = null)
|
||||
: this(self, Target.FromPos(self.CenterPosition), requireSpace, landAltitude, ignoreActor)
|
||||
{
|
||||
ignoreTarget = true;
|
||||
}
|
||||
|
||||
public Land(Actor self, bool requireSpace, Actor ignoreActor = null)
|
||||
: this(self, requireSpace, WDist.Zero, ignoreActor) { }
|
||||
|
||||
public override Activity Tick(Actor self)
|
||||
{
|
||||
if (ChildActivity != null)
|
||||
@@ -42,8 +57,11 @@ namespace OpenRA.Mods.Common.Activities
|
||||
return this;
|
||||
}
|
||||
|
||||
if (!target.IsValidFor(self))
|
||||
if (!ignoreTarget && !target.IsValidFor(self))
|
||||
{
|
||||
Cancel(self);
|
||||
return NextActivity;
|
||||
}
|
||||
|
||||
if (IsCanceling)
|
||||
{
|
||||
@@ -53,11 +71,13 @@ namespace OpenRA.Mods.Common.Activities
|
||||
|
||||
if (requireSpace && !landingInitiated)
|
||||
{
|
||||
var landingCell = self.World.Map.CellContaining(target.CenterPosition);
|
||||
var landingCell = !aircraft.Info.VTOL ? self.World.Map.CellContaining(target.CenterPosition) : self.Location;
|
||||
if (!aircraft.CanLand(landingCell, ignoreActor))
|
||||
{
|
||||
// Maintain holding pattern.
|
||||
if (!aircraft.Info.CanHover)
|
||||
QueueChild(self, new FlyCircle(self, 25), true);
|
||||
|
||||
self.NotifyBlocker(landingCell);
|
||||
return this;
|
||||
}
|
||||
@@ -67,12 +87,22 @@ namespace OpenRA.Mods.Common.Activities
|
||||
landingInitiated = true;
|
||||
}
|
||||
|
||||
if (!soundPlayed && aircraft.Info.LandingSounds.Length > 0 && !self.IsAtGroundLevel())
|
||||
var altitude = self.World.Map.DistanceAboveTerrain(self.CenterPosition);
|
||||
if (aircraft.Info.VTOL)
|
||||
{
|
||||
Game.Sound.Play(SoundType.World, aircraft.Info.LandingSounds, self.World, aircraft.CenterPosition);
|
||||
soundPlayed = true;
|
||||
var landAlt = !ignoreTarget ? self.World.Map.DistanceAboveTerrain(target.CenterPosition) : landAltitude;
|
||||
if (!soundPlayed && aircraft.Info.LandingSounds.Length > 0 && altitude != landAlt)
|
||||
PlayLandingSound(self);
|
||||
|
||||
if (HeliFly.AdjustAltitude(self, aircraft, landAlt))
|
||||
return this;
|
||||
|
||||
return NextActivity;
|
||||
}
|
||||
|
||||
if (!soundPlayed && aircraft.Info.LandingSounds.Length > 0 && altitude != landAltitude)
|
||||
PlayLandingSound(self);
|
||||
|
||||
var d = target.CenterPosition - self.CenterPosition;
|
||||
|
||||
// The next move would overshoot, so just set the final position
|
||||
@@ -88,5 +118,11 @@ namespace OpenRA.Mods.Common.Activities
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
void PlayLandingSound(Actor self)
|
||||
{
|
||||
Game.Sound.Play(SoundType.World, aircraft.Info.LandingSounds, self.World, aircraft.CenterPosition);
|
||||
soundPlayed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -192,7 +192,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
if (aircraft.Info.TurnToLand)
|
||||
Queue(self, new Turn(self, aircraft.Info.InitialFacing));
|
||||
|
||||
Queue(self, new HeliLand(self, true));
|
||||
Queue(self, new Land(self, true));
|
||||
return NextActivity;
|
||||
}
|
||||
else
|
||||
@@ -230,7 +230,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
if (aircraft.Info.TurnToDock)
|
||||
QueueChild(self, new Turn(self, aircraft.Info.InitialFacing), true);
|
||||
|
||||
QueueChild(self, new HeliLand(self, true, dest), true);
|
||||
QueueChild(self, new Land(self, true, dest), true);
|
||||
}
|
||||
else
|
||||
QueueChild(self, new Land(self, Target.FromPos(dest.CenterPosition + offset), true, dest), true);
|
||||
|
||||
@@ -109,7 +109,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
|
||||
// Make sure that the carried actor is on the ground before releasing it
|
||||
if (self.World.Map.DistanceAboveTerrain(carryablePosition) != WDist.Zero)
|
||||
QueueChild(self, new HeliLand(self, true), true);
|
||||
QueueChild(self, new Land(self, true), true);
|
||||
|
||||
// Pause briefly before releasing for visual effect
|
||||
if (carryall.Info.UnloadingDelay > 0)
|
||||
|
||||
@@ -126,7 +126,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
|
||||
if (targetPosition.Z != self.CenterPosition.Z)
|
||||
{
|
||||
QueueChild(self, new HeliLand(self, false, self.World.Map.DistanceAboveTerrain(targetPosition)), true);
|
||||
QueueChild(self, new Land(self, false, self.World.Map.DistanceAboveTerrain(targetPosition)), true);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
QueueChild(self, new Turn(self, Facing));
|
||||
|
||||
if (self.Info.HasTraitInfo<AircraftInfo>())
|
||||
QueueChild(self, new HeliLand(self, true));
|
||||
QueueChild(self, new Land(self, true));
|
||||
}
|
||||
|
||||
public override Activity Tick(Actor self)
|
||||
|
||||
@@ -183,7 +183,7 @@ namespace OpenRA.Mods.Common.Scripting
|
||||
Move(transport, destination);
|
||||
|
||||
transport.QueueActivity(new Turn(transport, aircraft.Info.InitialFacing));
|
||||
transport.QueueActivity(new HeliLand(transport, true));
|
||||
transport.QueueActivity(new Land(transport, true));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -314,14 +314,14 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
// Add land activity if LandOnCondidion resolves to true and the actor can land at the current location.
|
||||
if (!ForceLanding && landNow.HasValue && landNow.Value && airborne && CanLand(self.Location)
|
||||
&& !(self.CurrentActivity is HeliLand || self.CurrentActivity is Turn))
|
||||
&& !((self.CurrentActivity is Land && Info.VTOL) || self.CurrentActivity is Turn))
|
||||
{
|
||||
self.CancelActivity();
|
||||
|
||||
if (Info.TurnToLand)
|
||||
self.QueueActivity(new Turn(self, Info.InitialFacing));
|
||||
|
||||
self.QueueActivity(new HeliLand(self, true));
|
||||
self.QueueActivity(new Land(self, true));
|
||||
|
||||
ForceLanding = true;
|
||||
}
|
||||
@@ -625,7 +625,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
if (Info.TurnToLand)
|
||||
self.QueueActivity(new Turn(self, Info.InitialFacing));
|
||||
|
||||
self.QueueActivity(new HeliLand(self, true));
|
||||
self.QueueActivity(new Land(self, true));
|
||||
}
|
||||
else if (!Info.CanHover && !atLandAltitude)
|
||||
self.QueueActivity(new FlyCircle(self, -1, Info.IdleTurnSpeed > -1 ? Info.IdleTurnSpeed : TurnSpeed));
|
||||
@@ -815,7 +815,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
if (!Info.VTOL)
|
||||
return new Land(self, target, false);
|
||||
|
||||
return new HeliLand(self, false);
|
||||
return new Land(self, false);
|
||||
}
|
||||
|
||||
public Activity VisualMove(Actor self, WPos fromPos, WPos toPos)
|
||||
|
||||
@@ -193,7 +193,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
Unloading = true;
|
||||
if (aircraft != null)
|
||||
self.QueueActivity(new HeliLand(self, true));
|
||||
self.QueueActivity(new Land(self, true));
|
||||
self.QueueActivity(new UnloadCargo(self, true));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user