Autoflush renderer. Sprite.DrawAt convenience function.
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@@ -41,8 +41,7 @@ namespace OpenRA.Widgets
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if (DrawBackground)
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WidgetUtils.DrawPanel("dialog3", chatLogArea);
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Game.Renderer.RgbaSpriteRenderer.Flush();
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Game.Renderer.Device.EnableScissor(chatLogArea.Left, chatLogArea.Top, chatLogArea.Width, chatLogArea.Height);
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Game.Renderer.EnableScissor(chatLogArea.Left, chatLogArea.Top, chatLogArea.Width, chatLogArea.Height);
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foreach (var line in recentLines.AsEnumerable().Reverse())
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{
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chatpos.Y -= 20;
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@@ -52,8 +51,7 @@ namespace OpenRA.Widgets
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Game.Renderer.RegularFont.DrawText(line.Text, chatpos + new int2(inset, 0), Color.White);
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}
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Game.Renderer.RgbaSpriteRenderer.Flush();
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Game.Renderer.Device.DisableScissor();
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Game.Renderer.DisableScissor();
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}
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public void AddLine(Color c, string from, string text)
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@@ -33,8 +33,6 @@ namespace OpenRA.Widgets
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Game.Renderer.BoldFont.DrawText(text, RenderOrigin + new float2(3, 7), Color.White);
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Game.Renderer.RegularFont.DrawText(content, RenderOrigin + new float2(3 + w, 7), Color.White);
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Game.Renderer.RgbaSpriteRenderer.Flush();
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}
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}
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@@ -37,7 +37,6 @@ namespace OpenRA.Widgets
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public override void DrawInner(World world)
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{
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WidgetUtils.FillRectWithColor(RenderBounds, GetColor());
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Game.Renderer.LineRenderer.Flush();
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}
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}
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}
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@@ -71,15 +71,12 @@ namespace OpenRA.Widgets
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("scrollbar", "down_arrow"),
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new float2(downButtonRect.Left + downOffset, downButtonRect.Top + downOffset));
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Game.Renderer.RgbaSpriteRenderer.Flush();
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Game.Renderer.Device.EnableScissor(backgroundRect.X, backgroundRect.Y + HeaderHeight, backgroundRect.Width, backgroundRect.Height - HeaderHeight);
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Game.Renderer.EnableScissor(backgroundRect.X, backgroundRect.Y + HeaderHeight, backgroundRect.Width, backgroundRect.Height - HeaderHeight);
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foreach (var child in Children)
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child.Draw(world);
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Game.Renderer.RgbaSpriteRenderer.Flush();
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Game.Renderer.Device.DisableScissor();
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Game.Renderer.DisableScissor();
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}
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public override int2 ChildOrigin { get { return RenderOrigin + new int2(0, (int)ListOffset); } }
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@@ -105,8 +105,6 @@ namespace OpenRA.Widgets
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new float2(MapRect.Location),
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new float2( MapRect.Size ) );
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Game.Renderer.RgbaSpriteRenderer.Flush();
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// Overlay spawnpoints
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var colors = SpawnColors();
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foreach (var p in map.SpawnPoints)
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@@ -120,12 +118,9 @@ namespace OpenRA.Widgets
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sprite = OwnedSpawn;
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offset = new int2(-OwnedSpawn.bounds.Width/2, -OwnedSpawn.bounds.Height/2);
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WidgetUtils.FillRectWithColor(new Rectangle(pos.X + offset.X + 2, pos.Y + offset.Y + 2, 12, 12), colors[p]);
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Game.Renderer.LineRenderer.Flush();
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}
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos + offset);
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}
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Game.Renderer.Flush();
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}
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}
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}
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@@ -40,8 +40,6 @@ namespace OpenRA.Widgets
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return b;
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});
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}
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Game.Renderer.LineRenderer.Flush();
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}
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}
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}
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@@ -127,16 +127,13 @@ namespace OpenRA.Widgets
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if (Focused)
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textPos += new int2(Bounds.Width - 2 * margin - textSize.X, 0);
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Game.Renderer.Device.EnableScissor(pos.X + margin, pos.Y, Bounds.Width - 2 * margin, Bounds.Bottom);
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Game.Renderer.EnableScissor(pos.X + margin, pos.Y, Bounds.Width - 2 * margin, Bounds.Bottom);
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}
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font.DrawText(Text + cursor, textPos, Color.White);
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if (textSize.X > Bounds.Width - 2 * margin)
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{
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Game.Renderer.RgbaSpriteRenderer.Flush();
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Game.Renderer.Device.DisableScissor();
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}
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Game.Renderer.DisableScissor();
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}
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public override Widget Clone() { return new TextFieldWidget(this); }
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@@ -127,8 +127,6 @@ namespace OpenRA.Widgets
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DrawRGBA(ss[6], new float2(Bounds.Left, Bounds.Bottom - ss[6].size.Y));
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if (ps.HasFlags(PanelSides.Right | PanelSides.Bottom))
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DrawRGBA(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y));
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Game.Renderer.RgbaSpriteRenderer.Flush();
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}
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}
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@@ -39,8 +39,6 @@ namespace OpenRA.Widgets
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foreach (var u in SelectActorsInBox(world, selbox.Value.First, selbox.Value.Second))
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world.WorldRenderer.DrawSelectionBox(u, Color.Yellow);
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Game.Renderer.LineRenderer.Flush();
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}
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float2 dragStart, dragEnd;
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@@ -85,7 +85,6 @@ namespace OpenRA.Widgets
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ChromeProvider.GetImage("flags", actor.Owner.Country.Race),
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new float2(Viewport.LastMousePos.X + 30, Viewport.LastMousePos.Y + 50));
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}
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Game.Renderer.RgbaSpriteRenderer.Flush();
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}
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}
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}
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