Make all range circles fully configurable.

This commit is contained in:
Matthias Mailänder
2020-10-17 18:33:16 +02:00
committed by Paul Chote
parent 214aa64ce3
commit 14fc0254c6
12 changed files with 205 additions and 44 deletions

View File

@@ -0,0 +1,38 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RenameCircleContrast : UpdateRule
{
public override string Name { get { return "Rename 'ContrastColor' to 'BorderColor'."; } }
public override string Description
{
get
{
return "RenderDetectionCircle and RenderShroudCircle ContrastColor have been renamed to BorderColor for consistency.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var rdc in actorNode.ChildrenMatching("RenderDetectionCircle"))
rdc.RenameChildrenMatching("ContrastColor", "BorderColor");
foreach (var rsc in actorNode.ChildrenMatching("RenderShroudCircle"))
rsc.RenameChildrenMatching("ContrastColor", "BorderColor");
yield break;
}
}
}

View File

@@ -75,6 +75,7 @@ namespace OpenRA.Mods.Common.UpdateRules
new RemoveMuzzleSplitFacings(),
new RemoveTurnToDock(),
new RenameSmudgeSmokeFields(),
new RenameCircleContrast(),
})
};