Remove trailing white-space from lua files
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committed by
abcdefg30
parent
6d26f60904
commit
150d02ac0d
@@ -17,13 +17,13 @@ IdleHunt = function(unit) if not unit.IsDead then Trigger.OnIdle(unit, unit.Hunt
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GroundWavesUpgradeDelay = DateTime.Minutes(12)
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GroundAttackUnitType = "Normal"
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GroundAttackUnits =
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{
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GroundAttackUnits =
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{
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Normal = { {"4tnk", "3tnk", "e2", "e2", "e2" }, { "3tnk", "v2rl", "e4", "e4", "e4" } },
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Upgraded = { {"4tnk", "3tnk", "ftrk", "apc", "apc", "e1", "e1", "e1", "e1", "e1", "e2", "e2", "e2" }, { "3tnk", "v2rl", "ftrk", "apc", "apc", "e1", "e1", "e1", "e1", "e1", "e4", "e4", "e4" } }
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}
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GroundAttackPaths =
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{
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GroundAttackPaths =
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{
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{ SovEntry1.Location, ParaLZ3.Location, AttackChrono.Location },
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{ SovEntry2.Location, ParaLZ5.Location, AttackChrono.Location },
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{ SovEntry3.Location, ParaLZ5.Location, AttackChrono.Location }
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@@ -209,8 +209,8 @@ SendParabombs = function()
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end
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local targets = Utils.Where(greece.GetActors(), function(actor)
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return
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actor.HasProperty("Sell") and
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return
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actor.HasProperty("Sell") and
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actor.Type ~= "brik" and
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actor.Type ~= "sbag" or
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actor.Type == "pdox" or
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