Remove trailing white-space from lua files

This commit is contained in:
Ivaylo Draganov
2020-05-22 23:05:10 +03:00
committed by abcdefg30
parent 6d26f60904
commit 150d02ac0d
23 changed files with 58 additions and 58 deletions

View File

@@ -167,7 +167,7 @@ ActivateAI = function()
Trigger.AfterDelay(DateTime.Minutes(3), WTransWaves)
Trigger.AfterDelay(AlliedVehiclesUpgradeDelay, function() AlliedVehicleType = "Upgraded" end)
Trigger.AfterDelay(AlliedVehiclesUpgradeDelay, function() AlliedVehicleType = "Upgraded" end)
ProduceInfantry()
ProduceVehicles()

View File

@@ -8,7 +8,7 @@
]]
alliedScouts = { Actor189, Actor216, Actor217, Actor218, Actor219 }
ussrReinforcements =
ussrReinforcements =
{
east =
{
@@ -118,15 +118,15 @@ WorldLoaded = function()
ussr = Player.GetPlayer("USSR")
germany = Player.GetPlayer("Germany")
greece = Player.GetPlayer("Greece")
Trigger.OnObjectiveAdded(ussr, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective")
end)
KillAll = ussr.AddPrimaryObjective("Destroy all Allied units and structures.")
DestroyVillageObjective = ussr.AddSecondaryObjective("Destroy the village of Allied sympathizers.")
BeatUSSR = greece.AddPrimaryObjective("Defeat the Soviet forces.")
Trigger.OnObjectiveCompleted(ussr, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed")
end)
@@ -147,15 +147,15 @@ WorldLoaded = function()
AddReinforcmentTriggers()
AddRetreatTrigger()
scripteddrop = Actor.Create("scripteddrop", false, { Owner = ussr })
OnAnyDamaged(Obj2ActorTriggerActivator, ChurchAmbushTrigger)
Trigger.OnAllRemovedFromWorld(Obj2ActorTriggerActivator, Obj2TriggerFunction)
Camera.Position = SovietBase.CenterPosition
Trigger.AfterDelay(ActivateAIDelay, ActivateAI)
end