Support multiple WithDeathAnimation traits

This commit is contained in:
abcdefg30
2015-07-18 23:24:48 +02:00
parent c8a258faa0
commit 1518dc9145
2 changed files with 3 additions and 3 deletions

View File

@@ -49,7 +49,8 @@ namespace OpenRA.Mods.Common.Traits
public void OnCrush(Actor crusher)
{
Sound.Play(info.CrushSound, crusher.CenterPosition);
var wda = self.TraitOrDefault<WithDeathAnimation>();
var wda = self.TraitsImplementing<WithDeathAnimation>()
.FirstOrDefault(s => s.Info.CrushedSequence != null);
if (wda != null)
{
var palette = wda.Info.CrushedSequencePalette;