Support multiple WithDeathAnimation traits

This commit is contained in:
abcdefg30
2015-07-18 23:24:48 +02:00
parent c8a258faa0
commit 1518dc9145
2 changed files with 3 additions and 3 deletions

View File

@@ -82,8 +82,7 @@ namespace OpenRA.Mods.Common.Traits
var warhead = e.Warhead as DamageWarhead;
var damageType = warhead.DamageTypes.Intersect(Info.DeathTypes.Keys).FirstOrDefault();
if (damageType == null)
throw new Exception("Actor type `{0}` does not define a death animation for weapon with damage types `{1}`!"
.F(self.Info.Name, string.Join(", ", warhead.DamageTypes)));
return;
sequence += Info.DeathTypes[damageType];
}