Merge pull request #4464 from pchote/attackmove

Add AttackMove to C&C helicopters
This commit is contained in:
Matthias Mailänder
2014-01-16 12:12:27 -08:00
38 changed files with 35 additions and 83 deletions

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@@ -849,7 +849,6 @@ Rules:
Spy:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderSpy:
IdleAnimations: idle1,idle2

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@@ -833,7 +833,6 @@ Rules:
RenderUnit:
Image: MNLY
AttackMove:
JustMove: true
MustBeDestroyed:
Transforms:
IntoActor: ftur

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@@ -175,7 +175,6 @@ E6:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
@@ -211,7 +210,6 @@ SPY:
Types: Cash, SupportPower, Exploration
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderSpy:
IdleAnimations: idle1,idle2
@@ -289,7 +287,6 @@ MEDI:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
@@ -326,7 +323,6 @@ MECH:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
@@ -348,7 +344,6 @@ EINSTEIN:
Range: 2
-AutoTarget:
AttackMove:
JustMove: true
ProximityCaptor:
Types: CivilianInfantry
-RenderInfantry:
@@ -372,7 +367,6 @@ DELPHI:
Range: 2
-AutoTarget:
AttackMove:
JustMove: true
ProximityCaptor:
Types: CivilianInfantry
-RenderInfantry:
@@ -414,7 +408,6 @@ THF:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
SHOK:
Inherits: ^Infantry

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@@ -226,7 +226,6 @@ LST:
IronCurtainable:
RepairableNear:
AttackMove:
JustMove: true
PT:
Inherits: ^Ship

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@@ -173,3 +173,4 @@ waypoint:
Waypoint:
RenderEditorOnly:
BodyOrientation:

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@@ -477,3 +477,4 @@ Player:
arty: 15%
harv: 10%
SquadSize: 7

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@@ -56,3 +56,4 @@ Player:
FrozenActorLayer:
BaseAttackNotifier:
PlayerStatistics:

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@@ -164,3 +164,4 @@ World:
PathFinder:
ValidateOrder:
DebugPauseState:

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@@ -419,7 +419,6 @@ MNLY.AP:
LimitedAmmo:
Ammo: 5
AttackMove:
JustMove: true
DetectCloaked:
Range: 5
RenderDetectionCircle:
@@ -453,7 +452,6 @@ MNLY.AT:
LimitedAmmo:
Ammo: 3
AttackMove:
JustMove: true
DetectCloaked:
Range: 5
RenderDetectionCircle:
@@ -483,7 +481,6 @@ TRUK:
SupplyTruck:
Payload: 500
AttackMove:
JustMove: yes
MGG:
Inherits: ^Vehicle
@@ -509,7 +506,6 @@ MGG:
Offset: -299,0,171
Sequence: spinner
AttackMove:
JustMove: yes
RevealsShroud:
Range: 6
CreatesShroud:
@@ -557,7 +553,6 @@ MRJ:
Sequence: spinner
Offset: -256,0,256
AttackMove:
JustMove: yes
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
@@ -719,7 +714,6 @@ DTRK:
Range: 3
RenderUnit:
AttackMove:
JustMove: yes
Explodes:
Weapon: MiniNuke
EmptyWeapon: MiniNuke
@@ -791,7 +785,6 @@ QTNK:
Bounds: 44,38,0,-4
RenderUnit:
AttackMove:
JustMove: True
Explodes:
Weapon: UnitExplodeSmall
MadTank: