Merge pull request #4464 from pchote/attackmove
Add AttackMove to C&C helicopters
This commit is contained in:
@@ -849,7 +849,6 @@ Rules:
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Spy:
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-AutoTarget:
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AttackMove:
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JustMove: true
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-RenderInfantry:
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RenderSpy:
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IdleAnimations: idle1,idle2
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@@ -833,7 +833,6 @@ Rules:
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RenderUnit:
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Image: MNLY
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AttackMove:
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JustMove: true
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MustBeDestroyed:
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Transforms:
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IntoActor: ftur
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@@ -175,7 +175,6 @@ E6:
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TakeCover:
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-AutoTarget:
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AttackMove:
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JustMove: true
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -211,7 +210,6 @@ SPY:
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Types: Cash, SupportPower, Exploration
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-AutoTarget:
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AttackMove:
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JustMove: true
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-RenderInfantry:
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RenderSpy:
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IdleAnimations: idle1,idle2
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@@ -289,7 +287,6 @@ MEDI:
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TakeCover:
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-AutoTarget:
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AttackMove:
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JustMove: true
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -326,7 +323,6 @@ MECH:
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TakeCover:
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-AutoTarget:
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AttackMove:
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JustMove: true
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -348,7 +344,6 @@ EINSTEIN:
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Range: 2
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-AutoTarget:
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AttackMove:
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JustMove: true
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ProximityCaptor:
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Types: CivilianInfantry
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-RenderInfantry:
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@@ -372,7 +367,6 @@ DELPHI:
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Range: 2
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-AutoTarget:
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AttackMove:
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JustMove: true
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ProximityCaptor:
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Types: CivilianInfantry
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-RenderInfantry:
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@@ -414,7 +408,6 @@ THF:
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TakeCover:
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-AutoTarget:
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AttackMove:
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JustMove: true
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SHOK:
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Inherits: ^Infantry
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@@ -226,7 +226,6 @@ LST:
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IronCurtainable:
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RepairableNear:
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AttackMove:
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JustMove: true
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PT:
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Inherits: ^Ship
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@@ -173,3 +173,4 @@ waypoint:
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Waypoint:
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RenderEditorOnly:
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BodyOrientation:
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@@ -477,3 +477,4 @@ Player:
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arty: 15%
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harv: 10%
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SquadSize: 7
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@@ -56,3 +56,4 @@ Player:
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FrozenActorLayer:
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BaseAttackNotifier:
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PlayerStatistics:
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@@ -164,3 +164,4 @@ World:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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@@ -419,7 +419,6 @@ MNLY.AP:
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LimitedAmmo:
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Ammo: 5
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AttackMove:
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JustMove: true
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DetectCloaked:
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Range: 5
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RenderDetectionCircle:
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@@ -453,7 +452,6 @@ MNLY.AT:
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LimitedAmmo:
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Ammo: 3
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AttackMove:
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JustMove: true
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DetectCloaked:
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Range: 5
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RenderDetectionCircle:
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@@ -483,7 +481,6 @@ TRUK:
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SupplyTruck:
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Payload: 500
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AttackMove:
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JustMove: yes
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MGG:
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Inherits: ^Vehicle
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@@ -509,7 +506,6 @@ MGG:
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Offset: -299,0,171
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Sequence: spinner
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AttackMove:
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JustMove: yes
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RevealsShroud:
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Range: 6
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CreatesShroud:
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@@ -557,7 +553,6 @@ MRJ:
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Sequence: spinner
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Offset: -256,0,256
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AttackMove:
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JustMove: yes
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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@@ -719,7 +714,6 @@ DTRK:
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Range: 3
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RenderUnit:
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AttackMove:
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JustMove: yes
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Explodes:
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Weapon: MiniNuke
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EmptyWeapon: MiniNuke
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@@ -791,7 +785,6 @@ QTNK:
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Bounds: 44,38,0,-4
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RenderUnit:
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AttackMove:
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JustMove: True
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Explodes:
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Weapon: UnitExplodeSmall
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MadTank:
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