Implement experience multipliers.

This commit is contained in:
Zimmermann Gyula
2017-01-12 18:58:39 +01:00
parent bd3639e81d
commit 1544f24663
5 changed files with 89 additions and 1 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Modifies the experience gathered by this actor.")]
public class GainsExperienceMultiplierInfo : ConditionalTraitInfo
{
[FieldLoader.Require]
[Desc("Percentage modifier to apply.")]
public readonly int Modifier = 100;
public override object Create(ActorInitializer init) { return new GainsExperienceMultiplier(this); }
}
public class GainsExperienceMultiplier : ConditionalTrait<GainsExperienceMultiplierInfo>, IGainsExperienceModifier
{
public GainsExperienceMultiplier(GainsExperienceMultiplierInfo info)
: base(info) { }
int IGainsExperienceModifier.GetGainsExperienceModifier()
{
return IsTraitDisabled ? 100 : Info.Modifier;
}
}
}