Allow Animation to generate its own Renderables.

This commit is contained in:
Paul Chote
2013-07-15 19:21:18 +12:00
parent fc458d191d
commit 15688eed13
22 changed files with 70 additions and 51 deletions

View File

@@ -36,9 +36,10 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (!a.Destroyed && a.Owner.IsAlliedWith(a.World.RenderPlayer))
yield return new SpriteRenderable(anim.Image, a.CenterPosition, 0,
wr.Palette("chrome"), 1f);
if (a.Destroyed || a.Owner.IsAlliedWith(a.World.RenderPlayer))
return SpriteRenderable.None;
return anim.Render(a.CenterPosition, wr.Palette("chrome"));
}
}
}