Allow Animation to generate its own Renderables.

This commit is contained in:
Paul Chote
2013-07-15 19:21:18 +12:00
parent fc458d191d
commit 15688eed13
22 changed files with 70 additions and 51 deletions

View File

@@ -23,7 +23,6 @@ namespace OpenRA.Mods.RA.Render
{
public RenderEditorOnly(Actor self) : base(self, () => 0) { }
static readonly IRenderable[] Nothing = { };
public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return Nothing; }
public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return SpriteRenderable.None; }
}
}