Refactor int -> TerrainType. This had a bigger footprint than i initially intended.

This commit is contained in:
Paul Chote
2010-03-21 18:46:02 +13:00
parent 5b2dbc2389
commit 15a7eed603
13 changed files with 98 additions and 95 deletions

View File

@@ -21,12 +21,12 @@
using System.Collections.Generic;
using System.IO;
using System.Drawing;
using System;
namespace OpenRA.FileFormats
{
public class TerrainColorSet
{
public readonly Dictionary<int, Color> colors = new Dictionary<int, Color>();
public readonly Dictionary<TerrainType, Color> colors = new Dictionary<TerrainType, Color>();
string NextLine( StreamReader reader )
{
@@ -51,17 +51,17 @@ namespace OpenRA.FileFormats
string line = NextLine( file );
if( line == null )
break;
string[] entries = line.Split(',');
int key = int.Parse(entries[0]);
Color val = Color.FromArgb(int.Parse(entries[1]),int.Parse(entries[2]),int.Parse(entries[3]));
string[] kv = line.Split('=');
TerrainType key = (TerrainType)Enum.Parse(typeof(TerrainType),kv[0]);
string[] entries = kv[1].Split(',');
Color val = Color.FromArgb(int.Parse(entries[0]),int.Parse(entries[1]),int.Parse(entries[2]));
colors.Add(key,val);
}
file.Close();
}
public Color ColorForTerrainType(int type)
public Color ColorForTerrainType(TerrainType type)
{
return colors[type];
}

View File

@@ -99,7 +99,7 @@ namespace OpenRA.FileFormats
return missingTile;
}
public int GetTerrainType(TileReference r)
public TerrainType GetTerrainType(TileReference r)
{
if (r.tile == 0xff || r.tile == 0xffff)
r.image = 0;

View File

@@ -20,9 +20,24 @@
using System.Collections.Generic;
using System.Linq;
using System;
namespace OpenRA.FileFormats
{
public enum TerrainType : byte
{
Clear = 0,
Water = 1,
Road = 2,
Rock = 3,
Tree = 4,
River = 5,
Rough = 6,
Wall = 7,
Beach = 8,
Ore = 9,
Special = 10,
}
public class TileTemplate
{
public int Index; // not valid for `interior` stuff. only used for bridges.
@@ -30,9 +45,9 @@ namespace OpenRA.FileFormats
public int2 Size;
public string Bridge;
public float HP;
public Dictionary<int, int> TerrainType = new Dictionary<int, int>();
public Dictionary<int, TerrainType> TerrainType = new Dictionary<int, TerrainType>();
}
public class Walkability
{
Dictionary<string, TileTemplate> walkability
@@ -53,11 +68,12 @@ namespace OpenRA.FileFormats
.Where(p => p.Key.StartsWith("tiletype"))
.ToDictionary(
p => int.Parse(p.Key.Substring(8)),
p => int.Parse(p.Value)),
p => (TerrainType)Enum.Parse(typeof(TerrainType),p.Value)),
Name = section.GetValue("Name", null).ToLowerInvariant(),
Bridge = section.GetValue("bridge", null),
HP = float.Parse(section.GetValue("hp", "0"))
};
tile.Index = -1;
int.TryParse(section.Name.Substring(3), out tile.Index);