Allow turrets to connect to walls in D2K. Fixes #5032.
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@@ -452,7 +452,7 @@ WALL:
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BuildSounds: CHUNG.WAV
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SellSounds: CHUNG.WAV
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Selectable:
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Bounds: 32,32
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Bounds: 32,40,0,-8
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Priority: 3
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-GivesBuildableArea:
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Health:
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@@ -462,7 +462,8 @@ WALL:
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RevealsShroud:
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Range: 8c0
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RenderRangeCircle:
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RenderBuilding:
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-RenderBuilding:
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RenderBuildingWall:
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HasMakeAnimation: false
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BodyOrientation:
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QuantizedFacings: 32
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@@ -473,7 +474,7 @@ WALL:
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InitialFacing: 128
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Armament:
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Weapon: TurretGun
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LocalOffset: 448,0,128
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LocalOffset: 672,0,480
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MuzzleSequence: muzzle
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AttackTurreted:
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AutoTarget:
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@@ -502,7 +503,7 @@ WALL:
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BuildSounds: CHUNG.WAV
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SellSounds: CHUNG.WAV
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Selectable:
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Bounds: 32,32
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Bounds: 32,40,0,-8
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Priority: 3
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-GivesBuildableArea:
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Health:
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@@ -512,14 +513,15 @@ WALL:
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RevealsShroud:
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Range: 10c0
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RenderRangeCircle:
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RenderBuilding:
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-RenderBuilding:
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RenderBuildingWall:
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HasMakeAnimation: false
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BodyOrientation:
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QuantizedFacings: 32
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WithTurret:
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Armament:
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Weapon: TowerMissile
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LocalOffset: 256,384,448, 256,-384,448
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LocalOffset: 256,384,768, 256,-384,768
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AttackTurreted:
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Turreted:
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ROT: 8
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