Clean up chat input.
- Team chat by default; use tab key or button to change. - Removed "Use RETURN key..." prompt. - Remove jarring transition between display and entry modes. - Scroll to bottom on opening entry mode. - Disable any/team toggle for spectators. - Minor spacing/padding tweaks. - Code cleanup.
This commit is contained in:
@@ -10,71 +10,65 @@
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using System;
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using System.Drawing;
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using OpenRA.Widgets;
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using OpenRA.Network;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class IngameChatLogic
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{
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internal World World;
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internal readonly ContainerWidget ChatOverlay;
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internal readonly ChatDisplayWidget ChatOverlayDisplay;
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readonly ContainerWidget chatOverlay;
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readonly ChatDisplayWidget chatOverlayDisplay;
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readonly ContainerWidget chatChrome;
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readonly ScrollPanelWidget chatScrollPanel;
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readonly ContainerWidget chatTemplate;
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readonly TextFieldWidget chatText;
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internal readonly ContainerWidget ChatChrome;
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internal readonly ScrollPanelWidget ChatScrollPanel;
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internal readonly ContainerWidget ChatTemplate;
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internal readonly TextFieldWidget ChatText;
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private bool teamChat = false;
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internal bool TeamChat
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{
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get { return World.LocalPlayer == null ? false : teamChat; }
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set { teamChat = value; }
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}
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bool teamChat;
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[ObjectCreator.UseCtor]
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public IngameChatLogic(Widget widget, OrderManager orderManager, World world)
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{
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World = world;
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var chatPanel = (ContainerWidget) widget;
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teamChat = world.LocalPlayer != null;
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var chatPanel = (ContainerWidget)widget;
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chatOverlay = chatPanel.Get<ContainerWidget>("CHAT_OVERLAY");
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chatOverlayDisplay = chatOverlay.Get<ChatDisplayWidget>("CHAT_DISPLAY");
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chatOverlay.Visible = false;
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ChatOverlay = chatPanel.Get<ContainerWidget>("CHAT_OVERLAY");
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ChatOverlayDisplay = ChatOverlay.Get<ChatDisplayWidget>("CHAT_DISPLAY");
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ChatOverlay.Visible = false;
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chatChrome = chatPanel.Get<ContainerWidget>("CHAT_CHROME");
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chatChrome.Visible = true;
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ChatChrome = chatPanel.Get<ContainerWidget>("CHAT_CHROME");
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ChatChrome.Visible = true;
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var chatMode = chatChrome.Get<ButtonWidget>("CHAT_MODE");
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chatMode.GetText = () => teamChat ? "Team" : "All";
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chatMode.OnClick = () => teamChat ^= true;
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chatMode.IsDisabled = () => world.LocalPlayer == null;
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var chatMode = ChatChrome.Get<ButtonWidget>("CHAT_MODE");
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chatMode.GetText = () => TeamChat ? "Team" : "All";
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chatMode.OnClick = () => TeamChat = !TeamChat;
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ChatText = ChatChrome.Get<TextFieldWidget>("CHAT_TEXTFIELD");
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ChatText.OnTabKey = () => { TeamChat = !TeamChat; return true; };
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ChatText.OnEnterKey = () =>
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chatText = chatChrome.Get<TextFieldWidget>("CHAT_TEXTFIELD");
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chatText.OnTabKey = () => { teamChat ^= true; return true; };
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chatText.OnEnterKey = () =>
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{
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ChatText.Text = ChatText.Text.Trim();
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if (ChatText.Text != "")
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orderManager.IssueOrder(Order.Chat(TeamChat, ChatText.Text));
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var team = teamChat && world.LocalPlayer != null;
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if (chatText.Text != "")
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orderManager.IssueOrder(Order.Chat(team, chatText.Text.Trim()));
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CloseChat();
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return true;
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};
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ChatText.OnEscKey = () => {CloseChat(); return true; };
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var chatClose = ChatChrome.Get<ButtonWidget>("CHAT_CLOSE");
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chatText.OnEscKey = () => { CloseChat(); return true; };
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var chatClose = chatChrome.Get<ButtonWidget>("CHAT_CLOSE");
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chatClose.OnClick += () => CloseChat();
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chatPanel.OnKeyPress = (e) =>
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{
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if (e.Event == KeyInputEvent.Up) return false;
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if (!IsOpen && (e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER))
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if (e.Event == KeyInputEvent.Up)
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return false;
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if (!chatChrome.IsVisible() && (e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER))
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{
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var shift = e.Modifiers.HasModifier(Modifiers.Shift);
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var toggle = Game.Settings.Game.TeamChatToggle ;
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TeamChat = (!toggle && shift) || ( toggle && (TeamChat ^ shift) );
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OpenChat();
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return true;
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}
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@@ -82,14 +76,14 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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return false;
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};
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ChatScrollPanel = ChatChrome.Get<ScrollPanelWidget>("CHAT_SCROLLPANEL");
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ChatTemplate = ChatScrollPanel.Get<ContainerWidget>("CHAT_TEMPLATE");
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chatScrollPanel = chatChrome.Get<ScrollPanelWidget>("CHAT_SCROLLPANEL");
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chatTemplate = chatScrollPanel.Get<ContainerWidget>("CHAT_TEMPLATE");
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chatScrollPanel.RemoveChildren();
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Game.AddChatLine += AddChatLine;
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Game.BeforeGameStart += UnregisterEvents;
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CloseChat();
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ChatOverlayDisplay.AddLine(Color.White, null, "Use RETURN key to open chat window...");
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}
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void UnregisterEvents()
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@@ -100,33 +94,32 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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public void OpenChat()
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{
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ChatText.Text = "";
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ChatOverlay.Visible = false;
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ChatChrome.Visible = true;
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ChatText.TakeKeyboardFocus();
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chatText.Text = "";
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chatOverlay.Visible = false;
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chatChrome.Visible = true;
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chatScrollPanel.ScrollToBottom();
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chatText.TakeKeyboardFocus();
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}
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public void CloseChat()
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{
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ChatOverlay.Visible = true;
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ChatChrome.Visible = false;
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ChatText.YieldKeyboardFocus();
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chatOverlay.Visible = true;
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chatChrome.Visible = false;
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chatText.YieldKeyboardFocus();
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}
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public bool IsOpen { get { return ChatChrome.IsVisible(); } }
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public void AddChatLine(Color c, string from, string text)
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{
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chatOverlayDisplay.AddLine(c, from, text);
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ChatOverlayDisplay.AddLine(c, from, text);
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var template = ChatTemplate.Clone();
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var template = chatTemplate.Clone();
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var nameLabel = template.Get<LabelWidget>("NAME");
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var textLabel = template.Get<LabelWidget>("TEXT");
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var name = "";
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if (!string.IsNullOrEmpty(from))
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name = from + ":";
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var font = Game.Renderer.Fonts[nameLabel.Font];
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var nameSize = font.Measure(from);
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@@ -146,10 +139,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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template.Bounds.Height += dh;
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}
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ChatScrollPanel.AddChild(template);
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ChatScrollPanel.ScrollToBottom();
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chatScrollPanel.AddChild(template);
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chatScrollPanel.ScrollToBottom();
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Sound.PlayNotification(null, "Sounds", "ChatLine", null);
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}
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}
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}
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}
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@@ -65,10 +65,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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inversescroll.IsChecked = () => Game.Settings.Game.MouseScroll == MouseScrollType.Inverted;
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inversescroll.OnClick = () => Game.Settings.Game.MouseScroll = (Game.Settings.Game.MouseScroll == MouseScrollType.Inverted) ? MouseScrollType.Standard : MouseScrollType.Inverted;
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var teamchatCheckbox = general.Get<CheckboxWidget>("TEAMCHAT_TOGGLE");
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teamchatCheckbox.IsChecked = () => Game.Settings.Game.TeamChatToggle;
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teamchatCheckbox.OnClick = () => Game.Settings.Game.TeamChatToggle ^= true;
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var showShellmapCheckbox = general.Get<CheckboxWidget>("SHOW_SHELLMAP");
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showShellmapCheckbox.IsChecked = () => Game.Settings.Game.ShowShellmap;
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showShellmapCheckbox.OnClick = () => Game.Settings.Game.ShowShellmap ^= true;
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